Used in: River of The Fallen, RTS Project
Texture Maps: 512x512 diffuse, specular, emissive, gloss
Software used: Maya, Photoshop, 3d Coat
Time to complete: 1,5 weeks half time, icluding rigging and animation.
Shaded model rendered with Marmoset Toolbag
Model wireframe rendered with Marmoset Toolbag
diffuse, specular, emissive and gloss maps
Ingame screenshot from 'River of The Fallen'