Raven TS1
Used in: Project Raven, 3d Space Shooter game project
Triangles: 14674
Texture Maps: 2048x2048 diffuse, specular, normal, emissive, gloss
Software used: Maya, Photoshop, XNormal, KoddeShader 2.0 CGFX Shader, Kodde Matcap CGFX shader
Time to complete: 2.5 weeks
Turntable video showing wireframe, shaded model and transformation
Beautyrender with cubemap backdrop from 'Project Raven'
Shaded model rendered with KoddeShader 2.0 CGFX Shader, AO pass, glow pass and color correction
Model wireframe rendered with Kodde Matcap CGFX shader and Maya Vector
Shaded model(Flight Mode) rendered with KoddeShader 2.0 CGFX Shader, AO pass, glow pass and color correction
diffuse, specular, normal and emissive maps
Ingame screenshot from 'Project Raven' with a different color scheme and 1024x1024 maps
Raven TS1